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Overview
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Getting started
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Hardware
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Setup (headset and controllers)
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Setup (play area)
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Basics
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Mixed reality
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Additional accessories
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Managing screenshots, files, and apps
- Connecting the headset to your computer
- Transferring screenshots and screen recordings to your computer
- Browsing and viewing files
- Viewing 360° photos
- Connecting an external storage device to the headset
- Copying files between the headset and external storage
- Installing apps on the headset
- Installing APK files on the headset
- Uninstalling apps
- Changing app permissions
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Using VIVE Manager
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Sharing and streaming content
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Settings
- Setting a device passcode
- Connecting to a Wi-Fi network
- Adding a VPN
- Adjusting the power frequency
- Adjusting audio settings
- Choosing a display mode
- Choosing a tracking mode
- Pairing Bluetooth devices
- Setting up and using Kiosk mode
- Installing system and firmware updates
- Resetting the headset (factory reset)
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VIVE Focus Vision for Business
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Solutions and FAQs
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General
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Headset and controllers
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Play area
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Eye tracking and IPD
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System
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Using mixed reality on VIVE Focus Vision
Here's how
VIVE Focus Vision currently incorporates mixed reality:
- Easily switch between real and virtual environments.
Use the headset button on the left side of the headset to quickly switch between passthrough and VR modes. See Viewing your surroundings.
- See your real surroundings in the home environment.
From the Lobby, go to Settings, select General, and then turn on Use passthrough as Home background. You can then see your real surroundings in the background while browsing through apps, changing settings, viewing screenshots and videos, and more.
- Play games with mixed reality content.
There are a growing number of mixed reality games available for VIVE Focus Vision which allow you to interact with virtual objects in the real world. Check out these games in the VIVEPORT™ Store.
- Use MR room setup to auto-detect or manually define physical objects—such as walls and tables—that can be used by mixed reality apps.
For details, see Setting up a mixed reality environment.
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